softology investors people history company VULCAN SOFTWARE
THE HISTORY

1994
Vulcan was founded with the commercial release of the critically acclaimed Valhalla & The Lord of Infinity, the first ever speech adventure for the Amiga platform. Achieving UK retailers best buy awards and becoming the most controversial release of its time, this one title established Vulcan as a mainstream software developer and publishing company that went on to create 15 award winning games over five years for the Amiga platform. At the height of Vulcan's Amiga activity they comprised of over 100 individuals in 14 development teams, developing, publishing and distributing their games to retail outlets around the world and direct to the end user via mail order

1995 and 1996
For the next two years, Vulcan developed an published Amiga floppy games with the release of Hilsea Lido the seaside simulator, the simplistically complex puzzle games Timekeepers and TimeKeepers II, the second and third installments of their classic speech adventure Valhalla Before The War and Valhalla & The Fortress of Eve, the most realistic 3D Amiga flight simulator ever designed JetPilot, the strategic war game from Mindscape Tiny Troops soon followed by AGA specific games such as Bograts and Burnout

1997 and 1998
With an established catalogue and a global distribution network in place, Vulcan took the pioneering role of pushing Amiga development onto the CD format. Now catering for graphics cards and utilizing full digital speech, 3D rendering and multi language localization, they founded the MegaSeries Amiga CD collection with the multiplayer beat-em-up The Strangers, the space age adventure Uropa2, the mythological adventure The Final Odyssey the stunning FPS 3D shooter Genetic Species, and finally the compilation CD Vulcanology. All 15 of Vulcan's Amiga games received review scores over 90% with Genetic Species scooping 22 awards from press around the world, heralded as the fastest FPS 3D shooter the Amiga had ever seen, outselling rival title Amiga Quake

1999 and 2000
Due to economic changes and the decline of the commercial Amiga market, in January 1999 Vulcan made the decision to switch development emphasis to the PC platform. With a massive refinement of its operating procedures Vulcan abandoned it's previous role as an Amiga publishing company and focused purely on the development of PC software. For the next two years Vulcan absorbed itself in a research and development phase and concentrated all resources and energy into developing Mother3D their advanced 3D PC game creation tools

2001
With the continuing development of Mother3D, Vulcan expanded it's development activities to include internet technology with the release of the Vulcan Uploader a free and alternative FTP tool. Soon followed by the Vulcan Ebayer application, that allows businesses to auction their goods through Ebay and have automatically created websites. Incorporating synthetic speech technology and their Mother3D technology, Vulcan released the 3dVoiceNews application that allows clients to publish news articles that are spoken by a 3D representative. Soon followed by the Vulcan Portal, an internet based community application that allows its users to appear as 3D personas that synthetically speak typed text, have the ability to send and receive 3dVoiceMail, collect 3dVoiceNews, communicate online in real-time within 3dVoiceChat, the ability to promote WebPageLinks and stream MP3's

2002
With the continuing development of Mother3D, throughout 2002 Vulcan converted all 12 episodes of the Valhalla Classics speech adventure to the PC platform and made them available via digital distribution through their Vulcan Portal application

2003
In early 2003 Vulcan converted all 8 worlds of Timekeepers to the PC platform and made them available via digital distribution through their Vulcan Portal application. With Mother3D now at a highly evolved state, Vulcan initiated development of Valhalla & The Curse Of Infinity, which will be the first installment of an enthralling episodic 3D speech adventure for the PC along with Hybrid a sci-fi based FPS 3D shooter

2004
In January 2004, to celebrate Vulcan's 10th anniversary, all 12 episodes of the Valhalla Classics speech adventure are re-launched as downloadable 'stand alone' games for the PC with revamped graphics and a complete rerecording of actor digital speech. This process was repeated in June with all 8 worlds of Timekeepers

Development continues of Mother3D, Valhalla3D and Hybrid ... watch this space