These three
Valhalla
games formed a cult following among its many users and achieved
best buy awards from retailers, extensive television coverage and review scores up to
94% in the consumer press. They were not technically ground breaking games by any means
but were the first Amiga games to use digital speech extensively
Vulcan
believe the reason they became so popular was that they made you
think. They are extremely simple to operate but very complicated in design, this demands
a slow approach requiring logical and lateral thinking
in order to solve the many devious puzzles
Ten years later and as a celebration of
Vulcans
roots, the
Valhalla Classics
have been resurrected with
a complete re-recording of
actor digital speech, revamped graphics, improved music and
made available as downloadable episodes for your PC
The end result...
a preservation of gaming history!
Way back in 1994, the first game
Vulcan
ever made was called Valhalla & the Lord of Infinity. It was the
first ever speech adventure for the Amiga computer. It was such a resounding success
that in 1995 they created Valhalla Before the War and in 1996 Valhalla & the Fortress of Eve