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QUAKE versus GENETIC SPECIES by PARADISE ISLE

Which should I buy? Well a quick answer is... if you like these sort of games then buy the two. You will enjoy both I assure you. But which has the edge? Well its not that easy to say because Quake seems to be 'the be all and end all' of this type of game, which stems from the PC market, "if you're good at Quake you have prestige and respect. But if you have only seen Genetic Species in an early demo version forget it, its been improved upon a 1000 fold or more since, and evolved into the best Amiga Doom clone ever.

It reminds me of the old CBM 64 game Paradroid in some ways (and what a ace game that was). That game alone got me into computing in the first place, and I dare say if you were to see Genetic Species on the Amiga as your first computer game, you would go out and get your first Amiga computer, as did many PC owners when they saw Doom.

Quake will also have this effect on you if you saw it running on a fast Amiga. Notice I say 'fast' Amiga as it does need a very fast Amiga, and more importantly an fpu or else it wont run. The reason for this is the amount of maths it has to do just to calculate the true 3D environment. And to help it along it needs a fast processor, at least an 040, I would say. A graphics card will help a little but not as much as you would have thought. On my system (which has been demoted from an 4000/040, 20meg fast ram, 4xscsi CD-rom, Cyber64/3d gfx card, to an 030/25Mhz, 16meg fast ram and the above, due to processor board problem) it just doesn't run fast enough. I cant wait to get a power PC board from Phase 5 and have the 040 back!

I am only getting about 2 frames a second out of Quake which is very jerky, but Species flies, at around 10 frames a second. Quite a difference! So for sheer payability at the moment it has to be Genetic Species which comes out tops, plus it seems to be just that little bit different in some way that I cant quite put my finger on. The fact that Quake works on the Amiga is no mean feat, and the boys at ClickBOOM should all have a slap on the back and three cheers for making it work, it just needs us to have the high spec machines to run it on, to do it justice. On the other hand Vulcan deserve the same with nobs on because it allows us to stick two fingers up at our PC friends and say wibble.

The graphics on these games are amazing, Species boasts huge levels with fully texture mapped 3d environments, with some very nice touches of lighting, shimmering luminance, etc, etc. 16 rendered enemies, all of which act with high degree of intelligence. It makes me laugh when I see a cyborg run away, yep, run away after letting rip with one of those deadly weapons such as the Flachette (good name), which fires loads of metal slivers and can take them out in one hit if you get it right. So you can't blame them for running away can you? I know I would! Then there are others that will run off at first, get their confidence up (or so it seems) then track you down by following the noise of your shots. So kill, killl, killll, killllll them all, show no mercy, let them have it, let them have it all. Sorry got carried away there, only to find I needed to bioshift to that scientist or that gel-man. Yes you can take-over the bodies of humans, cyborgs and droids with your PPD (portable probe device), you will need them to perform tasks under your control. But be warned, the temptation to throw a grenade into a room full of them, or let them have it with the many other guns at your disposal, can be too much to resist.

The sound on Species is impressive to say the least, it uses AHI which adds immensely to the atmosphere when strolling down the corridors or letting some bad guy have a taste of hot lead. This game has a good 3D rendered intro, 200Mb of it, will work on AGA 020, 8 meg fast ram, 2 speed CD-rom. It does not need to be installed, it utilizes anything you got that's faster or have more of. How much more "slap in the CD and go" can you want?

Quake on the other hand needs to be installed, about 60 megs worth of hard disk space, it also needs a minimum of AGA 020 with fpu, 8 meg fast ram, and the setting up is a bit tricky. Reading the readme files on the CD is well worth it, because the game has quite a few command line parameters that can be entered to tweak the game to your liking / speed restraints. The gameplay is in the same vein as Species but it too has its own pluses. One of which is if you have a gfx card you can use it in 16 bit mode which seems to blend those colours, shade those shades that little bit more than a 256 colour screen. Another is networking, multiplayer action, deathmatch, team games, cooperative games all very good fun.

So to sum up, as you can probably tell I'm well into Species but that is because Quake is too slow on my machine and it really does need that faster processor. So until I can get myself a power PC card to play it on, I'll wait until I have finished Species or a power PC version comes out for Quake.

USER FEEDBACK

GS is simply the *MOST SPECTACULAR* game I have ever played on the Amiga! Awesome light effects, very realistic textures, incredible chain-explosions, ear-shattering sound, fantastic in-game CD music, most atmospheric sound, extreme atention to detail (ricochet graphics and sound, enemies running in panic when in low energy, different sound effects for slightly different actions), all of which ensure a high degree of audio-visual realism! And all of this running perfectly well in a 040, and probably also on a 030! But most of all, a playability to match! This is one game you can really call addictive! You are always coming back for more, and the "paradroid" style entity take-over gives a new insight to a somewhat tired genre. Forget Quake! Not just mindless blasting, but strategy and judgement are also the key for success in GS, making this game one of the most impressively interesting in recent years, and one that really does justice to what the 68k Amiga can do! I really hope the game becomes a success in the entire Amiga community, and we must throw you hats to the air for persevering with this project to the end. Thank you very much! The GS intro is the best I have ever seen in any Amiga game, and on par with the best the 32-bit consoles have came up with! Congratulations!
(Rúben Alvim) A.T.O

Purchased Genetic Species from TLAS last week. I have been tinkering with this game since it came in the post. Excellent graphics, beautiful animated intro...whew, loved it! The music!! Beautiful stereo, and I have these Infinity monitors pumped, to the point the wife has told me to turn that damn thing down! Wait, isn't that what we're supposed to say to the kids? Vulcan and all those associated with Genetic Species deserve so much more than a simple "Well Done", but that is all I have to offer.
(Mike Swartzell)

Regarding a certain game I received a couple of weeks ago, WOW! I'm sure I speak for the rest of the Amiga community when I say a big "Thank you" to Vulcan and Marble Eyes for bringing this excellent game to the Amiga market, Absolutely brilliant!
(James Rigby)

I bought Genetic Species, it`s absolutely fantastic! The best game my A1200 has ever seen, the best I´ve ever seen! The intro animation is absolutly perfect,....why don´t you make a complete movie? I thought I was looking at a new science fiction movie, and that on my amiga! The game speed is very high: graphic details: high, window size:256x200, full sound, multitasking still working my configuration: A1200, blizzard 1230IV, FPU, 16MB fast, 12xCD. I´ve played many 3D shooters on amiga and on my playstation but no game is like this. Congratulations to you and Marble Eyes. All the best and forget quake.
(Forelle)

I received Genetic Species yesterday from Weird Science, and it looks superb and runs quickly and smoothly even on my 030 equipped 1200 T. I've had a pretty good play with the game, and I'm well impressed. The graphics are splendid and impressively quick (the sound is great to..:-) The probe feature adds a really neat and original twist on the otherwise tried and tested "doom" formula. I think it'll take me ages to finish.
(Rob Elson)

I bought Genetic Species from the WOA show, what I have played looks great! Thanks for supporting AMIGA - but please lets have more Valhalla!
(Matthew Buxton)

I attended the World Of Amiga show and bought a copy of your excellent Genetic Species, I'm looking forward to playing the game in all it's glory.
(Richard Chapman)

Genetic Species, I'm just here to thank you for creating such an excellent and technically impressive game. It looks fantastic, plays wonderfully and sounds brilliant. The CD music tracks I played were great. It's just nice to be able to sit down at my Amiga and be as awed by a game and to have them form part of a well thought out and exciting game is just amazing. Fantastic job, keep it up!
(Simon Jones)

I'd just like to say thanks for signing up such a brilliant game, and well done to everyone who must have spent endless nights at the keyboard developing it. Its so fast even on my 030/50. It`s spectacular and so atmospheric. GS IS A QUAKE BEATER! Thanks and Well Done, it really is a fantastic game.
(Matthew Sampson)

I got the GS CD at the WOA show on Saturday and it's f***ing fantastic. It far exceeds my expectations. I went to the show again on the Sunday and when I was there I spoke to two of the programmers `very nice chaps`! Please please please release Wasted Dreams!
(Neil Matthews)

Thanks for bringing us Genetic Species. I got it at the Woa and think its amazing. Quake, bah! Genetic Species is 10* better!!!!
(Dave)

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